The seventy units
Every people trains seven units: line and elite infantry, a ranged unit, a mounted unit or beast, a mystic, a siege engine and a scout. Seven categories meet in battle with damage-versus-armour and traits; mixed hosts of three or more categories fight better.
Veskari
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Cliffguard Infantry · Line infantry Veskari line infantry in slate armour. Slow, stubborn, almost impossible to push off a wall. |
23 | 55 | 116 | 6 | 41 | 65 timber, 120 stone, 100 ore, 50 grain | Shield Wall +20 % | |
| Ashpike Infantry · Elite infantry Veteran pikemen whose long ash-wood spears break any charge. |
38 | 94 | 173 | 5 | 27 | 135 timber, 235 stone, 200 ore, 100 grain | Brace +35 % | |
| Slingwarden Ranged · Ranged Slingers who hurl iron-shod stones from the battlements; deadliest at home. |
40 | 28 | 88 | 8 | 23 | 70 timber, 125 stone, 105 ore, 55 grain | Rampart Fighter +25 % | |
| Crag Strider Cavalry · Mounted / beast Riders on great horned goats that climb where horses cannot. |
54 | 42 | 190 | 14 | 63 | 145 timber, 250 stone, 215 ore, 105 grain | Home Ground +20 % | |
| Runecarver Mystics · Mystic Stone-cutters who carve protective runes into every shield around them. |
45 | 36 | 89 | 6 | 9 | 115 timber, 200 stone, 170 ore, 85 grain, 45 aether | Inspiring Presence +6 % | |
| Stonethrower Siege · Siege A massive Veskari catapult built from the same rock it throws. |
50 | 21 | 264 | 3 | 0 | 220 timber, 380 stone, 330 ore, 165 grain | Wallbreaker +25 % | |
| Ridgewatcher Support · Scout Lone watchers who see an army coming from three valleys away. |
5 | 12 | 55 | 21 | 0 | 45 timber, 80 stone, 65 ore, 35 grain | Keen Eyes +15 % |
Thaleen
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Tideblade Infantry · Line infantry Quick Thaleen sailors with curved blades who strike before the enemy is ready. |
30 | 30 | 95 | 11 | 63 | 65 timber, 30 stone, 55 ore, 65 grain | First Strike +10 % | |
| Reef Guard Infantry · Elite infantry Heavy marines in coral-scaled armour, at home in marsh and shallows. |
41 | 71 | 150 | 7 | 42 | 155 timber, 75 stone, 130 ore, 155 grain | Home Ground +25 % | |
| Netcaster Ranged · Ranged Throws weighted nets that tangle the enemy's first rank. |
42 | 22 | 76 | 11 | 35 | 90 timber, 45 stone, 75 ore, 90 grain | Entangle +12 % | |
| Salt Raider Cavalry · Mounted / beast Coastal horsemen who raid fast and bring back twice the plunder. |
57 | 31 | 164 | 19 | 98 | 200 timber, 100 stone, 165 ore, 200 grain | Plunderer +50 % | |
| Tidecaller Mystics · Mystic Priestess of the tides; after a battle the water gives some of the fallen back. |
48 | 28 | 77 | 9 | 14 | 155 timber, 75 stone, 130 ore, 155 grain, 40 aether | Mend +8 % | |
| Harpoon Ballista Siege · Siege A whaling bolt-thrower that punches through shields and gates alike. |
52 | 15 | 228 | 4 | 0 | 275 timber, 135 stone, 230 ore, 275 grain | Pierce +20 % | |
| Gull Spotter Support · Scout A messenger with trained gulls; the fastest scout on the coast. |
5 | 9 | 48 | 35 | 0 | 45 timber, 25 stone, 40 ore, 45 grain | Keen Eyes +10 % |
Drennai
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Thornwarden Infantry · Line infantry Drennai guards who fight best among the trees they protect. |
34 | 30 | 90 | 11 | 41 | 110 timber, 35 stone, 50 ore, 50 grain | Home Ground +25 % | |
| Bramble Knight Infantry · Elite infantry Knights in living thorn-armour that wounds whoever strikes it. |
45 | 71 | 142 | 7 | 27 | 215 timber, 70 stone, 95 ore, 95 grain | Thorns +12 % | |
| Grove Archer Ranged · Ranged Archers who loose the first arrow before the enemy sees the bow. |
51 | 22 | 72 | 11 | 23 | 155 timber, 50 stone, 70 ore, 70 grain | First Strike +15 % | |
| Stag Rider Beasts · Mounted / beast Riders on great forest stags who strike from the shadows of the canopy. |
63 | 31 | 155 | 19 | 63 | 290 timber, 95 stone, 130 ore, 130 grain | Ambush +20 % | |
| Rootspeaker Mystics · Mystic Calls roots from the ground to bind the enemy's feet. |
53 | 28 | 73 | 9 | 9 | 250 timber, 85 stone, 110 ore, 110 grain, 45 aether | Entangle +15 % | |
| Oakram Siege · Siege A living oak trunk walked by a dozen Drennai, used to break gates. |
58 | 13 | 207 | 4 | 0 | 385 timber, 130 stone, 170 ore, 170 grain | Wallbreaker +15 % | |
| Canopy Runner Support · Scout Moves from branch to branch, seen by no one. |
5 | 9 | 45 | 29 | 0 | 75 timber, 25 stone, 35 ore, 35 grain | Stealth +25 % |
Cindrel
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Cinderblade Infantry · Line infantry Hot-blooded Cindrel swordsmen who open every fight with a reckless rush. |
40 | 25 | 95 | 10 | 45 | 45 timber, 35 stone, 105 ore, 45 grain | Charge +10 % | |
| Forgeborn Infantry · Elite infantry Elite warriors in glowing armour; their wounds keep burning the enemy. |
54 | 60 | 150 | 6 | 30 | 95 timber, 70 stone, 210 ore, 95 grain | Burn +10 % | |
| Flamecaster Ranged · Ranged Hurls fire from bare hands; what it hits keeps burning. |
56 | 18 | 76 | 10 | 25 | 75 timber, 55 stone, 170 ore, 75 grain | Burn +12 % | |
| Ember Hound Beasts · Mounted / beast Packs of smouldering hounds that grow fiercer together. |
75 | 27 | 164 | 19 | 70 | 145 timber, 110 stone, 325 ore, 145 grain | Pack Hunter +15 % | |
| Ashpriest Mystics · Mystic A war-priest whose chants drive every Cindrel to strike harder. |
63 | 23 | 77 | 8 | 10 | 115 timber, 85 stone, 255 ore, 115 grain, 45 aether | Inspiring Presence +6 % | |
| Magma Mortar Siege · Siege Lobs molten rock over walls; the fires burn long after. |
69 | 13 | 228 | 3 | 0 | 230 timber, 175 stone, 520 ore, 230 grain | Burn +15 %, Wallbreaker +10 % | |
| Smoke Runner Support · Scout Hides in its own smoke and slips past sentries. |
6 | 7 | 48 | 28 | 0 | 30 timber, 20 stone, 65 ore, 30 grain | Stealth +15 % |
Orrun
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Herd Spear Infantry · Line infantry Tough Orrun herders with long spears, used to keeping beasts at bay. |
35 | 30 | 132 | 10 | 54 | 75 timber, 45 stone, 60 ore, 120 grain | Brace +20 % | |
| Thunderhorn Beasts · Elite infantry A colossal horned beast that tramples infantry flat. Orrun ride them into the thick of battle. |
55 | 54 | 207 | 11 | 36 | 150 timber, 90 stone, 120 ore, 240 grain | Trample +30 % | |
| Skybow Rider Cavalry · Ranged Mounted archers who empty a volley at full gallop. |
46 | 23 | 110 | 16 | 30 | 105 timber, 60 stone, 85 ore, 165 grain | Volley +15 % | |
| Gale Rider Cavalry · Mounted / beast Storm-fast riders whose first charge can break a line. |
66 | 31 | 207 | 18 | 84 | 215 timber, 130 stone, 170 ore, 345 grain | Charge +30 % | |
| Stormcaller Mystics · Mystic Calls down lightning that leaps from one enemy to the next. |
56 | 28 | 97 | 8 | 12 | 170 timber, 105 stone, 135 ore, 275 grain, 55 aether | Chain Lightning +20 % | |
| Boulder Beast Siege · Siege A tamed giant beast that hauls and hurls boulders at walls. |
61 | 13 | 276 | 4 | 0 | 270 timber, 160 stone, 215 ore, 430 grain | Wallbreaker +15 % | |
| Hawk Eye Support · Scout Scout with a trained storm-hawk circling far ahead. |
6 | 9 | 60 | 28 | 0 | 50 timber, 30 stone, 40 ore, 85 grain | Keen Eyes +20 % |
Quillari
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Quill Guard Infantry · Line infantry Disciplined Quillari spearmen whose calm steadies those beside them. |
35 | 27 | 80 | 10 | 36 | 45 timber, 35 stone, 45 ore, 35 grain, 20 aether | Inspiring Presence +3 % | |
| Glyph Sentinel Infantry · Elite infantry An animated guardian of inscribed stone, nearly immune to magic. |
58 | 48 | 108 | 7 | 24 | 100 timber, 80 stone, 100 ore, 80 grain, 40 aether | Ward +25 % | |
| Starlance Ranged · Ranged Fires bolts of starlight that ignore armour. |
48 | 19 | 64 | 10 | 20 | 80 timber, 65 stone, 80 ore, 65 grain, 35 aether | Pierce +25 % | |
| Aether Glider Cavalry · Mounted / beast A rider on an aether-borne kite that flies over any terrain. |
69 | 29 | 108 | 16 | 56 | 145 timber, 115 stone, 145 ore, 115 grain, 60 aether | Flying +100 % | |
| Astromancer Mystics · Mystic Reads the battle in the stars and sharpens every spell around it. |
64 | 25 | 65 | 8 | 8 | 135 timber, 110 stone, 135 ore, 110 grain, 95 aether | Inspiring Presence +8 % | |
| Orrery Engine Siege · Siege A clockwork of rings and lenses that focuses starfire onto walls. |
61 | 14 | 192 | 3 | 0 | 260 timber, 210 stone, 260 ore, 210 grain, 105 aether | Wallbreaker +15 % | |
| Skywatcher Support · Scout The best scout in the realm: it maps from the clouds. |
6 | 8 | 40 | 26 | 0 | 40 timber, 30 stone, 40 ore, 30 grain, 15 aether | Keen Eyes +30 % |
Hollowen
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Grave-Sworn Infantry · Line infantry Hollowen soldiers bound by a bargain; many rise again after falling. |
32 | 32 | 85 | 10 | 45 | 55 timber, 55 stone, 55 ore, 55 grain | Undying +15 % | |
| Mire Stalker Infantry · Elite infantry Hunters of the fog who strike at night from where no one looks. |
43 | 75 | 134 | 6 | 30 | 130 timber, 130 stone, 130 ore, 130 grain | Ambush +20 %, Night Fighter +15 % | |
| Bone Archer Ranged · Ranged Pale archers whose aim only improves in the dark. |
44 | 23 | 68 | 10 | 25 | 75 timber, 75 stone, 75 ore, 75 grain | Night Fighter +20 % | |
| Shade Rider Cavalry · Mounted / beast Spectral riders whose arrival breaks the courage of the living. |
60 | 33 | 147 | 17 | 70 | 145 timber, 145 stone, 145 ore, 145 grain | Terror +10 % | |
| Bargainer Mystics · Mystic Makes deals with the dead: after battle some of the fallen are returned. |
50 | 29 | 69 | 8 | 10 | 125 timber, 125 stone, 125 ore, 125 grain, 40 aether | Raise the Fallen +10 % | |
| Corpse Catapult Siege · Siege Throws things over the wall that no defender wants to see. |
55 | 17 | 204 | 3 | 0 | 225 timber, 225 stone, 225 ore, 225 grain | Terror +10 %, Wallbreaker +5 % | |
| Whisper Support · Scout Barely more than a shadow; almost impossible to catch. |
5 | 9 | 43 | 26 | 0 | 40 timber, 40 stone, 40 ore, 40 grain | Stealth +30 % |
Brasswrights
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Rivet Guard Infantry · Line infantry Brasswright infantry behind riveted tower shields. |
27 | 49 | 121 | 7 | 45 | 80 timber, 80 stone, 150 ore, 15 grain | Shield Wall +15 % | |
| Steam Lancer Infantry · Elite infantry Elite lancers whose steam-driven lances hit like a ram. |
45 | 83 | 182 | 5 | 30 | 155 timber, 155 stone, 285 ore, 30 grain | Charge +20 % | |
| Bolt Thrower Ranged · Ranged Repeating crossbows that punch through plate. |
46 | 25 | 92 | 9 | 25 | 95 timber, 95 stone, 175 ore, 20 grain | Pierce +25 % | |
| Clockwork Strider Cavalry · Mounted / beast A mechanical mount that knows no fear and never tires. |
63 | 43 | 208 | 11 | 70 | 205 timber, 205 stone, 375 ore, 40 grain | Fearless +100 % | |
| Tinker Support · Mystic Field engineer who repairs damaged machines after battle. |
32 | 31 | 94 | 7 | 10 | 115 timber, 115 stone, 210 ore, 25 grain, 35 aether | Repair +12 % | |
| Thunder Bombard Siege · Siege The heaviest siege gun in the realm. Walls do not survive it. |
69 | 19 | 276 | 3 | 0 | 360 timber, 360 stone, 650 ore, 70 grain | Wallbreaker +30 % | |
| Spyglass Drone Support · Scout A small clockwork flyer with a lens for an eye. |
5 | 12 | 70 | 16 | 0 | 65 timber, 65 stone, 120 ore, 15 grain | Keen Eyes +20 % |
Vaultari
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Vault Warden Infantry · Line infantry Heavily armoured guards who are at their best defending what is theirs. |
23 | 53 | 110 | 7 | 32 | 80 timber, 115 stone, 80 ore, 50 grain | Rampart Fighter +20 % | |
| Rime Halberd Infantry · Elite infantry Halberds coated in frost that leave enemies slow and weak. |
38 | 90 | 166 | 5 | 21 | 140 timber, 200 stone, 140 ore, 85 grain | Chill +10 % | |
| Frost Crossbow Ranged · Ranged Bolts of ice that pierce armour and chill the blood. |
40 | 27 | 84 | 9 | 18 | 85 timber, 115 stone, 85 ore, 50 grain | Chill +8 %, Pierce +10 % | |
| Icebear Rider Beasts · Mounted / beast Riders on armoured ice bears that crush infantry. |
54 | 40 | 208 | 15 | 49 | 180 timber, 255 stone, 180 ore, 110 grain | Trample +15 % | |
| Keeper of Seals Mystics · Mystic Wards the army against magic with ancient vault-seals. |
45 | 34 | 86 | 7 | 7 | 150 timber, 205 stone, 150 ore, 90 grain, 45 aether | Ward +20 % | |
| Glacier Ram Siege · Siege A ram of compressed ice, heavier than iron. |
50 | 20 | 252 | 3 | 0 | 255 timber, 355 stone, 255 ore, 150 grain | Wallbreaker +20 % | |
| Snow Shade Support · Scout Pale scouts invisible against the snow. |
5 | 11 | 53 | 24 | 0 | 50 timber, 75 stone, 50 ore, 30 grain | Stealth +20 % |
Wyrmkin
| Att | Def | HP | Speed | Carry | Cost | Traits | ||
|---|---|---|---|---|---|---|---|---|
| Scaleborn Infantry · Line infantry Wyrmkin warriors whose scaled skin turns blades. |
41 | 40 | 130 | 10 | 45 | 65 timber, 65 stone, 95 ore, 65 grain, 30 aether | Dragonhide +15 % | |
| Wyrm Guard Infantry · Elite infantry Elite guardians bred to face Balaur's spawn. |
55 | 94 | 205 | 6 | 30 | 170 timber, 170 stone, 255 ore, 170 grain, 85 aether | Dragonhide +25 %, Wyrmbane +15 % | |
| Fireeye Ranged · Ranged Spits the old fire of the wyrms; the burns do not heal quickly. |
58 | 28 | 104 | 10 | 25 | 95 timber, 95 stone, 145 ore, 95 grain, 50 aether | Burn +12 % | |
| Drake Rider Beasts · Mounted / beast Rides a young drake over mountains and seas. |
78 | 42 | 224 | 18 | 70 | 210 timber, 210 stone, 315 ore, 210 grain, 105 aether | Flying +100 % | |
| Dreamseer Mystics · Mystic Dreams of Balaur and knows where its spawn will strike. |
65 | 36 | 105 | 8 | 10 | 170 timber, 170 stone, 260 ore, 170 grain, 155 aether | Wyrmbane +25 % | |
| Wyrmfire Kiln Siege · Siege A siege furnace that breathes dragon-fire onto walls. |
72 | 21 | 312 | 3 | 0 | 320 timber, 320 stone, 480 ore, 320 grain, 160 aether | Burn +20 %, Wallbreaker +10 % | |
| Ember Wing Support · Scout A winged scout that crosses the map in hours. |
7 | 12 | 75 | 26 | 0 | 50 timber, 50 stone, 70 ore, 50 grain, 25 aether | Flying +100 % |