Balauria

Clans, emblems, wars and alliances

A clan is founded for a few resources under one of thirty emblems — and an emblem belongs to one clan of the era at a time, so at most thirty clans live in a world. Leader, officers and members share a treasury, a chat and a log; invitations and requests expire after a week.

Clans declare wars (twelve hours of warning, three days of fighting) that lift the strength-gap protection between the two; they hold fronts around the lair; and up to two allies may join a clan's raid on the Balaur, counting for the win if the alliance is old enough. Rankings list clans by points, by war score and by the era's mythics.

The thirty emblems

  • Wolf
  • Dragon
  • Raven
  • Tower
  • Sun
  • Skull
  • Oak
  • Serpent
  • Bear
  • Stag
  • Eagle
  • Owl
  • Boar
  • Lynx
  • Bat
  • Horse
  • Moon
  • Star
  • Crown
  • Sword
  • Axe
  • Hammer
  • Flame
  • Mountain
  • Key
  • Rose
  • Spider
  • Eye
  • Chalice
  • Scythe

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