Balauria Game guide

Balauria

Prepare while you can. Then the dragon wakes.

A dark-fantasy strategy world that lives in your browser. Build your settlement, raise a hero of your own, forge a clan — and face the Balaur together before the era ends.

  • 10 races
  • 18 hero classes
  • 70 units
  • 20 mythic companions per era
  • 30 days to an era

Create your account

What awaits you

A world that waits for you

Nothing happens while you look away that you cannot answer. Build, send armies and come back when you can — the world settles accounts in real time, with protection for beginners and shields after hard nights.

A hero of your own

Ten races, eighteen classes, each with its own edge: specializations, a skill tree, gear from the forge, professions and beasts tamed on the road.

Clans, wars and the fronts

Found a clan under one of thirty emblems, hold the fronts around the lair, declare wars, share a treasury — and watch the rankings turn.

The Balaur

An era is a race against the dawn: build, arm and ally while the Balaur sleeps, because when it wakes the era is decided by those who dare its lair. The slayers enter the Hall of Fame; the world is born anew.

Ten peoples of Balauria

How an era goes

  1. 1

    Settle and build

    Pick a race and a class, raise your capital, research in the Archive, trade at the market.

  2. 2

    Raise hero, army and clan

    Clear the camps, tame companions, craft potions and gear, hold the fronts with your clan.

  3. 3

    Slay the dragon

    When the Balaur wakes, only the strongest alliances reach its heart. Then a new era, a new world.

Questions

Is Balauria free?

Yes. You need an account and a browser, nothing else. There is nothing to download.

Do I have to be online all the time?

No. Buildings, research and marches finish on their own; beginners are protected and a settlement that loses too often gets a shield. Log in once or twice a day and you keep up.

Which languages?

English, Romanian and Hungarian — the whole game, not just the menus.

Is it fair?

One account per person, a strength-gap rule against bullying, and a battle simulator so you see the odds before you march. Everything is decided by play, nothing by paying.

What happens at the end of an era?

The dragon falls or the era runs out, the Hall of Fame is written, and a fresh world begins. Your account and your name stay.